Jan 19, 2008, 01:52 AM // 01:52
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#21
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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An assassin is like Raymond Oliver Thorne in the book The Exile
Kill everyone and if you run into a problem, KILL moar
A Sword Assassin is like the Twix Rabbit.
Kid's are going to call you silly
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Jan 19, 2008, 03:17 AM // 03:17
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#22
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Heroes Alliance
Profession: A/D
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I've tried using Sword as Sin several times and it never ends up being very good. Plus, an actual ninja wouldn't use a long sword and/or shield. Shinobi blade ftw. >.>
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Jan 19, 2008, 03:51 AM // 03:51
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#23
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Yeah precisely wtf a Sin with a shield? (not counting defensive sets)
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Jan 19, 2008, 03:56 PM // 15:56
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#24
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
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Another sword assassin thread....
No, ninjas probably wouldn't use swords because ninjas didn't need to fight - they just needed to kill an unsuspecting target quickly which would be much easier with a dagger or through the use of poisons. So your idea of 'being a ninja' is outta here.
Sword assassin builds suck. There's your build outta here.
The only thing I agree with is that assassins do look pretty good with swords. But hey, Shiro's Blades look like swords, so just get those!
PLEASE, no more threads in the assassin forum about sword 'sins or ninjas, unless they're either well thought out and sensible or funny.
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Jan 19, 2008, 04:10 PM // 16:10
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#25
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Krytan Explorer
Join Date: Oct 2006
Location: hiding in ur basement =o
Profession: W/Rt
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Quote:
Originally Posted by Mechz
They don't use swords in Naruto.
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some do like...zabuza...raiga..kisame...and errr orichimaru couple of times...um..Sai has that shitty looking short sword..
but yeah back to the point sins w/ swords = fail
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Jan 19, 2008, 04:26 PM // 16:26
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#26
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Frost Gate Guardian
Join Date: Jun 2007
Guild: What A Mess
Profession: W/N
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Warrior's use the sword the best: Swordsmanship at 14/15(?) with Dragon Slash = Spammage + more damage.
And honestly do get Shiro's Blades. Those are bad ass. Not to mention the vamp mod to deal extra damage, and the +30hp for an extra ump to surviving. Just remember to switch them out.
Sword skills don't really have high damage output right away; an Assassin deals out damage fast and quick; that's again why the Warrior rocks with the sword, they can stick around long enough to release those moves.
Nothing in the swords skill says "I'm spammable and I do high damage from the get go."
I think ANet thought this possiblity out well and made it so that A/W w/ Swords never succeeded. That way we can still have a use for Warriors with swords.
-end post with ramble-
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Jan 20, 2008, 03:53 PM // 15:53
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#27
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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Hate the 13 Dagger Mastery req for Shiro's. I'd prefer the points in Critical Strikes.
Just grab Rajazan's Fervor. It's cold damage, 9 sword req won't kill you, enchants are 20% longer, and you get +5 energy; nice fofr an ass-caster.
Or be smart and stick with daggers.
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Jan 20, 2008, 04:29 PM // 16:29
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#28
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Clarissa you run <13DM on a dagger sin? My DM is always at 14, the prereq isn't an issue. Still have 13 CS, or 8 CS + artificial energy management.
On the sword:
- relatively crap dmg range: weak crits
- no skills that do something extra on crit
...just choose another weapon. Really ANYTHING would be better.
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Jan 20, 2008, 08:01 PM // 20:01
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#29
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Academy Page
Join Date: Nov 2006
Guild: Guild in Pyjama's [PJs]
Profession: A/
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Honestly, they should just put a big billboard sign in here with what a real assassin is, although wiki is quite accurate on most of these things, ALLWAYS take wiki with a grain of salt, any idiot can post there.
I'm planning on maybe making the "assassin guide sticky", havent made my mind up, but anyway:
Assassin: Originated from the middle east, it currently means a hired killer, hitman and the sort. Assassins are ALLWAYS contracted killers, though the term assassin is used for more than that, it is technically wrong to call anything other than a contracted killer an assassin.
Since the term assassin can apply to any contracted killer, the way an assassin works can be anything, and with any weapon.
A good image of the ORIGINAL assassin would be the assassins from Assassin's Creed, although maybe a bit overpowered.
Ninja: Although popular, a lot of information on true ninja's (aka Shinobi's) is debatable, the true origin of ninja's is unknown, but the ninja's from most records are probably no older than 300 years.
Ninja's are Assassins: This is partially true (NOT vice versa, Assassins are NOT all Ninja) most Ninja did all the dirty work of their Shogun (similar to a European Noble) and were of a low class.
Ninja's used many weapons and with the passing of time their arsenal grew, but they allways used small, easy to hide weapons NOT big-ass swords. the biggest weapon they used was probably the Ninjaken, a straight sword between a wakizashi and katana in length, and even then it wasn't used for combat as much as other weapons.
Now, there's far more info about this, but I'm holding it to a minimum it for now.
Guild Wars' type of Assassin: Look at the GW Assassin as a merging of both the original Assassin and the classic Ninja WITH a bit of Shaolin martial artist thrown in. Neither the Assassin nor a Ninja would bother with all the fancy footwork, it's kill the target, disappear, no sidestrolling.
Any Assassin/Ninja caught during the mission would commit suicide, as irony would have it, THIS is something Anet copied quite well.
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Jan 21, 2008, 04:08 PM // 16:08
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#30
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Krytan Explorer
Join Date: Dec 2005
Guild: hydrponic agriculture society [Herb]
Profession: Mo/
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they do look awesome with swords. thats why my sin got s Shinobi Blade WHEN he runsafter hes 70 armor is just enough to kill someone and run away rly fast b4 he dies.
daggers are ftw. in sick and tired of ppl running d/a me/a mo/a r/a with daggers, and ppl tryin to find sins other weapons.
enough!
sins=daggers.
tanks= swords, axe etc.
derv= scythe.
u see my point?
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Jan 21, 2008, 06:23 PM // 18:23
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#31
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by kosh
u see my point?
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no.
make sense plz.
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Jan 21, 2008, 08:38 PM // 20:38
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#32
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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Of course. The high crit rate and energy regen of a sin doesn't mesh at ALL with a scythe. Let's not talk about the fun of bunny thumpers, either.
As for crazy DM levels, I just prefer to put my cash into survivability on the sin. High energy rate and more consistent crits are preferable over negligible boosts over a DM of 10-11, for me. Using more than a minor rune other than Vigor on a sin is fail. Better HP means less worrying about sin survivability.
Oh, and it's a warrior, not a tank. A tank is something with a big gun and treads used in the Army and Marines.
Last edited by Clarissa F; Jan 21, 2008 at 08:40 PM // 20:40..
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Jan 22, 2008, 10:40 PM // 22:40
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#33
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
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Quote:
Originally Posted by Clarissa F
The high crit rate and energy regen of a sin doesn't mesh at ALL with a scythe.
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You're right. High critical damage and spammable 3/4 attacks are completely useless on an assassin.
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Jan 22, 2008, 10:57 PM // 22:57
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#34
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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One thing though; mixing it up usually results in gimmicky builds (raping Scythe Sins and SpiStr Rt/A's with Rend comes to mind)
Up until now the Warrior has proved best at this IMO, cr W/P Spearchucker - W/D Scythe War, though the Ranger runs a close second (what was ANet thinking when they devised Expertise?)
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Jan 22, 2008, 11:00 PM // 23:00
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#35
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Emo Goth Italics
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Quote:
Originally Posted by kosh
tanks= swords, axe etc.
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Errr....wut?
I think the word you was looking for was: WARRIORS.
'Sins look cool with swords but they aren't effective with 'em....not my cup of tea to be honest.
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Jan 23, 2008, 02:46 AM // 02:46
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#36
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Ascalonian Squire
Join Date: Dec 2007
Profession: Rt/
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Quote:
Originally Posted by Bobby2
(what was ANet thinking when they devised Expertise?)
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They were thinking of making an overpowered attribute to give Rangers so they can spam attacks skills without worry of running out of energy. They tried to reproduce this great idea by giving Sins Critical Strikes.
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Jan 23, 2008, 05:00 AM // 05:00
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#38
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Krytan Explorer
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Sword+Sin=bad dps
Axe+Sin=maybe but still not worth it
Sin+dagger(original)=the usual imba stuff
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Jan 23, 2008, 08:55 PM // 20:55
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#39
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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No, I think Sin with Scythe or Hammer is better deal to the high end dmg from Crit! Or even with a bow or spear. A sword is not a bad idea just that dagger will deal much more dmg and attack much faster. Tip: Wand/staff will deal more dmg than the sword in normal attack with sin! lmao!
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Jan 23, 2008, 11:39 PM // 23:39
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#40
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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Quote:
Originally Posted by Draginvry
You're right. High critical damage and spammable 3/4 attacks are completely useless on an assassin.
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I think it was sarcasm?
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